ABOUT THIS PROGRAM
The Basic Animation Course is a 3-month online program designed to introduce students to the fundamentals of 3D animation using Autodesk Maya. Whether you're a beginner with no prior experience or an aspiring animator looking to build a strong foundation, this course will guide you through the core principles of animation and essential industry techniques.
COURSE CURICULUM
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Week 1: Introduction to Animation & Maya Basics
Day 1: Introduction to animation, industry insights & animation pipeline
Day 2: Maya interface navigation, object manipulation & basic tools
Day 3: Feedback & Corrections – Industry guest lecture (optional), Q&A
Week 2: Maya Interface & Keyframe Animation
Day 1: Understanding Outliner, layers & organizing a scene
Day 2: Basic keyframe animation & Maya’s timeline
Day 3: Feedback & Corrections – Reviewing object animation assignment
Week 3: 12 Principles of Animation (Part 1) & Bouncing Ball
Day 1: Squash & stretch, anticipation, staging
Day 2: Timeline & Graph Editor basics, bouncing ball animation
Day 3: Feedback & Corrections – Peer critique on bouncing ball
Week 4: 12 Principles of Animation (Part 2) & Refinement
Day 1: Follow-through, overlapping action & arcs
Day 2: Animating a simple pendulum swing
Day 3: Feedback & Corrections – Reviewing pendulum animation
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Week 5: Introduction to Character Rigging & Posing
Day 1: Understanding character rigs, FK vs IK
Day 2: Creating strong character poses
Day 3: Feedback & Corrections – Reviewing character poses
Week 6: Walk Cycle Animation (Part 1)
Day 1: Understanding weight, balance & walk cycle key poses
Day 2: Blocking the walk cycle in Maya
Day 3: Feedback & Corrections – Peer critique on walk cycle blocking
Week 7: Walk Cycle Animation (Part 2) & Refinement
Day 1: Smoothing transitions & adding secondary motion
Day 2: Finalizing & rendering the walk cycle
Day 3: Feedback & Corrections – Reviewing final walk cycles
Week 8: Acting & Gesture Animation
Day 1: Expressing emotions through body movement
Day 2: Acting exercises – animating a character lifting an object
Day 3: Feedback & Corrections – Reviewing acting animation
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Week 9: Facial Animation & Lip Sync
Day 1: Introduction to blend shapes & facial animation
Day 2: Syncing mouth shapes to a short dialogue
Day 3: Feedback & Corrections – Reviewing lip sync animation
Week 10: Animating a Short Scene (Practical Focus)
Day 1: Planning an animation shot (storyboarding & reference)
Day 2: Blocking a short acting sequence
Day 3: Feedback & Corrections – Reviewing animation blocking
Week 11: Polishing & Rendering in Maya
Day 1: Spline animation & refining movement
Day 2: Rendering & finalizing animation
Day 3: Feedback & Corrections – Reviewing final animations
Week 12: Final Project & Showcase
Day 1: Students work on their final animation project
Day 2: Final touches & preparing for showcase
Day 3: Presentation & Feedback
DAYS
LEFT TO REGISTER
[ 10 STUDENTS ONLY]
DURATION: 12 WEEKS
PLATFORM: ONLINE
MONDAY - WEDNESDAY - FRIDAY
TIME: 11AM -1PM/11PM-1AM
COST: N500K/$500
PROGRAM REQUIREMENT
A windows PC (Windows 10 recommended)
A mouse (Right, Left and Middle Buttons)
64-bit Intel or AMD Multi-core Processor
8 Gig of RAM (Minimum)
180 Gig of Hard Drive Space
Sufficient Graphic Card (GeForce recommended)
A fast Internet (Good Upload and Download Speed)